Enum X86.RoundingMode
Rounding mode flags
Namespace: Unity.Burst.Intrinsics
Syntax
public enum RoundingMode : int
Fields
Name | Description | Value |
---|---|---|
FROUND_CEIL | Round using Ceiling function without suppressing exceptions |
|
FROUND_TO_ZERO | Round to zero |
|
FROUND_TO_POS_INF | Round to positive infinity |
|
FROUND_TO_NEG_INF | Round to negative infinity |
|
FROUND_TO_NEAREST_INT | Round to the nearest integer |
|
FROUND_RINT_NOEXC | Round using MXCSR.RC and suppressing exceptions |
|
FROUND_RINT | Round using MXCSR.RC without suppressing exceptions |
|
FROUND_RAISE_EXC | Do not suppress exceptions |
|
FROUND_NO_EXC | Suppress exceptions |
|
FROUND_NINT_NOEXC | Round to nearest integer and suppressing exceptions |
|
FROUND_NINT | Round to the nearest integer without suppressing exceptions |
|
FROUND_NEARBYINT | Round using MXCSR.RC and suppressing exceptions |
|
FROUND_FLOOR_NOEXC | Round using Floor function and suppressing exceptions |
|
FROUND_FLOOR | Round using Floor function without suppressing exceptions |
|
FROUND_CUR_DIRECTION | Round to current direction |
|
FROUND_CEIL_NOEXC | Round using Ceiling function and suppressing exceptions |
|
FROUND_TRUNC | Round by truncating without suppressing exceptions |
|
FROUND_TRUNC_NOEXC | Round by truncating and suppressing exceptions |