docs.unity3d.com
    Show / Hide Table of Contents

    Method mm256_loadu2_m128i

    mm256_loadu2_m128i(Void*, Void*)

    Load two 128-bit values (composed of integer data) from memory, and combine them into a 256-bit value in dst. hiaddr and loaddr do not need to be aligned on any particular boundary.

    Declaration
    public static v256 mm256_loadu2_m128i(void *hiaddr, void *loaddr)
    Parameters
    Type Name Description
    Void* hiaddr

    High address pointer

    Void* loaddr

    Low address pointer

    Returns
    Type Description
    v256

    Vector

    Remarks

    This is a composite function which can generate more than one instruction.

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023