docs.unity3d.com
    Show / Hide Table of Contents

    Method maskload_pd

    maskload_pd(Void*, v128)

    Load packed double-precision (64-bit) floating-point elements from memory into dst using mask (elements are zeroed out when the high bit of the corresponding element is not set).

    Declaration
    public static v128 maskload_pd(void *mem_addr, v128 mask)
    Parameters
    Type Name Description
    Void* mem_addr

    Memory address

    v128 mask

    Mask

    Returns
    Type Description
    v128

    Vector

    Remarks

    **** VMASKMOVPD xmm1, xmm2, v128

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023