docs.unity3d.com
    Show / Hide Table of Contents

    Method vcvtx_high_f32_f64

    vcvtx_high_f32_f64(v64, v128)

    Floating-point Convert to lower precision Narrow, rounding to odd (vector). This instruction reads each vector element in the source SIMD&FP register, narrows each value to half the precision of the source element using the Round to Odd rounding mode, writes the result to a vector, and writes the vector to the destination SIMD&FP register.This instruction uses the Round to Odd rounding mode which is not defined by the IEEE 754-2008 standard. This rounding mode ensures that if the result of the conversion is inexact the least significant bit of the mantissa is forced to 1. This rounding mode enables a floating-point value to be converted to a lower precision format via an intermediate precision format while avoiding double rounding errors. For example, a 64-bit floating-point value can be converted to a correctly rounded 16-bit floating-point value by first using this instruction to produce a 32-bit value and then using another instruction with the wanted rounding mode to convert the 32-bit value to the final 16-bit floating-point value.The FCVTXN instruction writes the vector to the lower half of the destination register and clears the upper half, while the FCVTXN2 instruction writes the vector to the upper half of the destination register without affecting the other bits of the register.This instruction can generate a floating-point exception. Depending on the settings in FPCR, the exception results in either a flag being set in FPSR or a synchronous exception being generated. For more information, see Floating-point exception traps.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped.
    Equivalent instruction: FCVTXN2 Vd.4S,Vn.2D

    Declaration
    public static v128 vcvtx_high_f32_f64(v64 a0, v128 a1)
    Parameters
    Type Name Description
    v64 a0

    64-bit vector a0

    v128 a1

    128-bit vector a1

    Returns
    Type Description
    v128

    128-bit vector

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023