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    Method LoadAdditionalLibrary

    LoadAdditionalLibrary(String)

    Allows for loading additional Burst native libraries Important: Designed for Play mode / Desktop Standalone Players ONLY In Editor, any libraries that have been loaded will be unloaded on exit of playmode Only supported from 2020.1 and later. You can use BurstCompiler.IsLoadAdditionalLibrarySupported() to confirm it is available.

    Declaration
    public static bool LoadAdditionalLibrary(string pathToLibBurstGenerated)
    Parameters
    Type Name Description
    String pathToLibBurstGenerated

    Absolute filesystem location of bursted library to load

    Returns
    Type Description
    Boolean

    true if the library was loaded successfully

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