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    Class EditorSerializationUtility

    Inheritance
    Object
    EditorSerializationUtility
    Namespace: Ludiq
    Syntax
    public static class EditorSerializationUtility

    Methods

    DeserializeYamlAsset(String, String, String)

    Declaration
    public static FullSerializationData DeserializeYamlAsset(string asset, string topNodeKey = "MonoBehaviour", string dataNodeKey = "_data")
    Parameters
    Type Name Description
    String asset
    String topNodeKey
    String dataNodeKey
    Returns
    Type Description
    FullSerializationData

    ForceReserializeEverything()

    Declaration
    public static void ForceReserializeEverything()

    ForceReserializeSelection()

    Declaration
    public static void ForceReserializeSelection()

    LogStuckDependers()

    Declaration
    public static void LogStuckDependers()

    TestSerializationPolicies()

    Declaration
    public static void TestSerializationPolicies()
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