Class Project<T>
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[Obsolete("Use Vector Project instead")]
public abstract class Project<T> : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
a
The vector to project.
Declaration
[DoNotSerialize]
[UnitPortDisplay(primary = true)]
public ValueInput a { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
b
The vector on which to project.
Declaration
[DoNotSerialize]
[UnitPortDisplay(primary = true)]
public ValueInput b { get; }
Property Value
| Type | Description |
|---|---|
| ValueInput |
projection
The projection of A on B.
Declaration
[DoNotSerialize]
[UnitPortDisplay(showLabel = false, primary = true)]
public ValueOutput projection { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.Unit<Ludiq.Bolt.FlowGraph>.Definition()
Operation(T, T)
Declaration
public abstract T Operation(T a, T b)
Parameters
| Type | Name | Description |
|---|---|---|
| T | a | |
| T | b |
Returns
| Type | Description |
|---|---|
| T |