Class Minimum<T>
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[Obsolete("Use Mathf.Min instead")]
public abstract class Minimum<T> : MultiInputUnit<T>, ISerializationCallbackReceiver, IMultiInputUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
minimum
The minimum.
Declaration
[DoNotSerialize]
[UnitPortDisplay(primary = true)]
public ValueOutput minimum { get; }
Property Value
| Type | Description |
|---|---|
| ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.MultiInputUnit<T>.Definition()
Operation(T, T)
Declaration
public abstract T Operation(T a, T b)
Parameters
| Type | Name | Description |
|---|---|---|
| T | a | |
| T | b |
Returns
| Type | Description |
|---|---|
| T |
Operation(Flow)
Declaration
public T Operation(Flow flow)
Parameters
| Type | Name | Description |
|---|---|---|
| Flow | flow |
Returns
| Type | Description |
|---|---|
| T |
Operation(IEnumerable<T>)
Declaration
public abstract T Operation(IEnumerable<T> values)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<T> | values |
Returns
| Type | Description |
|---|---|
| T |