docs.unity3d.com
    Show / Hide Table of Contents

    Interface IUnitPortWidget

    Inherited Members
    IWidget.context
    IWidget.model
    IWidget.accessor
    IWidget.CacheModel()
    IWidget.OnGraphElementsChanged()
    IWidget.whenUpdating
    IWidget.whenOnGUI
    IWidget.foregroundRequiresInput
    IWidget.backgroundRequiresInput
    IWidget.overlayRequiresInput
    IWidget.RegisterControl()
    IWidget.Update()
    IWidget.BeforeFrame()
    IWidget.HandleCapture()
    IWidget.HandleInput()
    IWidget.HandleRelease()
    IWidget.position
    IWidget.positionDependencies
    IWidget.positionDependers
    IWidget.isPositionValid
    IWidget.Reposition()
    IWidget.CachePositionFirstPass()
    IWidget.CachePosition()
    IWidget.zIndex
    IWidget.CompareZ(IWidget)
    IWidget.BringToFront()
    IWidget.SendToBack()
    IWidget.canClip
    IWidget.clippingPosition
    IWidget.OnViewportChange()
    IWidget.isVisible
    IWidget.Overlaps(Rect)
    IWidget.Contains(Vector2)
    IWidget.isMouseThrough
    IWidget.isMouseOver
    IWidget.DrawForeground()
    IWidget.DrawBackground()
    IWidget.DrawOverlay()
    IWidget.ExpandScreenshotGroup(HashSet<IWidget>)
    Namespace: Ludiq.Bolt
    Syntax
    public interface IUnitPortWidget : IWidget, IDisposable

    Properties

    axis

    Declaration
    Axis2 axis { get; }
    Property Value
    Type Description
    Axis2

    drawnEdges

    Declaration
    Edges drawnEdges { get; set; }
    Property Value
    Type Description
    Edges

    dynamicHandleCenter

    Declaration
    Vector2 dynamicHandleCenter { get; set; }
    Property Value
    Type Description
    Vector2

    edge

    Declaration
    Edge edge { get; }
    Property Value
    Type Description
    Edge

    forceShowLabel

    Declaration
    bool forceShowLabel { get; set; }
    Property Value
    Type Description
    Boolean

    handlePosition

    Declaration
    Rect handlePosition { get; }
    Property Value
    Type Description
    Rect

    outerPosition

    Declaration
    Rect outerPosition { get; set; }
    Property Value
    Type Description
    Rect

    outerSize

    Declaration
    Vector2 outerSize { get; }
    Property Value
    Type Description
    Vector2

    port

    Declaration
    IUnitPort port { get; }
    Property Value
    Type Description
    IUnitPort

    willDisconnect

    Declaration
    bool willDisconnect { get; }
    Property Value
    Type Description
    Boolean

    Methods

    CacheSize()

    Declaration
    void CacheSize()

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    XWidget.ImmediatelyCachePosition(IWidget)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023