docs.unity3d.com
    Show / Hide Table of Contents

    Interface IEventGraphComponent

    Inherited Members
    IGraphComponent.instance
    IGraphRoot.rootSerializer
    IGraphRoot.instanceObject
    IGraphRoot.definitionObject
    IGraphRoot.graphData
    IGraphRootSerializer.CanDeserializeGraphRoot(String)
    IGraphRootSerializer.DeserializeGraphRoot(String)
    IGraphRootSerializer.SerializeGraphRoot(IGraphRoot)
    IGraphNester.nest
    IGraphNester.InstantiateNest()
    IGraphNester.UninstantiateNest()
    IGraphParent.childGraph
    IGraphParent.isSerializationRoot
    IGraphParent.serializedObject
    ISerializationDepender.deserializationDependencies
    ISerializationDepender.OnAfterDependenciesDeserialized()
    ISerializationCallbackReceiver.OnBeforeSerialize()
    ISerializationCallbackReceiver.OnAfterDeserialize()
    Namespace: Ludiq.Bolt
    Syntax
    [Obsolete("Use the new class component to attach graphs to game objects.")]
    public interface IEventGraphComponent : IGraphComponent, IGraphRoot, IGraphRootSerializer, IGraphNester, IGraphParent, ISerializationDepender, ISerializationCallbackReceiver

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023