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    Class FlowStateTransitionDescriptor

    Inheritance
    Object
    Descriptor<FlowStateTransition>
    StateTransitionDescriptor<FlowStateTransition>
    EmbedStateTransitionDescriptor<FlowStateTransition>
    FlowStateTransitionDescriptor
    Inherited Members
    EmbedStateTransitionDescriptor<FlowStateTransition>.StartWatching()
    EmbedStateTransitionDescriptor<FlowStateTransition>.RegisterProperties()
    EmbedStateTransitionDescriptor<FlowStateTransition>.OnChange(Object, PropertyChangedEventArgs)
    EmbedStateTransitionDescriptor<FlowStateTransition>.Title()
    EmbedStateTransitionDescriptor<FlowStateTransition>.Summary()
    EmbedStateTransitionDescriptor<FlowStateTransition>.Icon()
    StateTransitionDescriptor<FlowStateTransition>.transition
    StateTransitionDescriptor<FlowStateTransition>.isTraversed
    Descriptor<FlowStateTransition>.target
    Descriptor<FlowStateTransition>.IDescriptor.target
    Descriptor<FlowStateTransition>.Dispose()
    Descriptor<FlowStateTransition>.SetDirty()
    Descriptor<FlowStateTransition>.Validate()
    Descriptor<FlowStateTransition>.Watch(INotifyPropertyChanged)
    Descriptor<FlowStateTransition>.Unwatch(INotifyPropertyChanged)
    Descriptor<FlowStateTransition>.StopWatching()
    Descriptor<FlowStateTransition>.Property<T>(Func<T>, Boolean, Boolean)
    Descriptor<FlowStateTransition>.Property<T>(Func<IEnumerable<T>>, Boolean, Boolean)
    Descriptor<FlowStateTransition>.RegisterProperty(IReactive)
    Descriptor<FlowStateTransition>.propertyChanged
    Descriptor<FlowStateTransition>._title
    Descriptor<FlowStateTransition>._summary
    Descriptor<FlowStateTransition>._icon
    Descriptor<FlowStateTransition>._warnings
    Descriptor<FlowStateTransition>.title
    Descriptor<FlowStateTransition>.summary
    Descriptor<FlowStateTransition>.icon
    Descriptor<FlowStateTransition>.warnings
    Namespace: Ludiq.Bolt
    Syntax
    public class FlowStateTransitionDescriptor : EmbedStateTransitionDescriptor<FlowStateTransition>, IDisposable, IStateTransitionDescriptor, IDescriptor

    Constructors

    FlowStateTransitionDescriptor(FlowStateTransition)

    Declaration
    public FlowStateTransitionDescriptor(FlowStateTransition transition)
    Parameters
    Type Name Description
    FlowStateTransition transition

    Methods

    IsTraversed()

    Declaration
    protected override bool IsTraversed()
    Returns
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.StateTransitionDescriptor<Ludiq.Bolt.FlowStateTransition>.IsTraversed()

    Warnings()

    Declaration
    protected override IEnumerable<Warning> Warnings()
    Returns
    Type Description
    IEnumerable<Warning>
    Overrides
    Ludiq.Bolt.StateTransitionDescriptor<Ludiq.Bolt.FlowStateTransition>.Warnings()

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptor.ToGUIContent(IDescriptor, Int32)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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