Class CoroutineUnit.Data
Namespace: Ludiq.Bolt
Syntax
public class Data : IEventUnitData, IBehaviourGraphElementData, IGraphElementData
Properties
activeCoroutines
Declaration
public HashSet<Flow> activeCoroutines { get; }
Property Value
| Type | Description |
|---|---|
| HashSet<Flow> |
isActive
Declaration
public bool isActive { get; set; }
Property Value
| Type | Description |
|---|---|
| Boolean |
Implements
isListening
Declaration
public bool isListening { get; set; }
Property Value
| Type | Description |
|---|---|
| Boolean |