docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Run In Parallel execution modes

    Explore the execution modes you can use to control how the Run In Parallel node handles parallel branches.

    The Run In Parallel node runs all child branches simultaneously. Use execution modes to define when the node stops and what result it returns.

    Mode Description
    Default Stops when all branches complete. Succeeds if all branches succeed, and fails if any branch fails.
    Until Any Complete Stops as soon as any branch finishes (succeeds or fails) and returns that branch's result.
    Until Any Succeed Stops and succeeds as soon as any branch succeeds. Fails only if all branches fail.
    Until Any Fail Stops and fails as soon as any branch fails. Succeeds only if all branches succeed.

    Additional resources

    • Node types
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)