Enum Node.Status
Status of a graph node.
Namespace: Unity.Behavior
Assembly: Unity.Behavior.dll
Syntax
public enum Node.Status
Fields
Name | Description |
---|---|
Failure | The node has finished but did not achieve its intended outcome. |
Interrupted | The node was stopped before finishing by an external control node, such as Restart or Abort. |
Running | The node is active and has not yet finished its operation. |
Success | The node has completed its operation successfully. |
Uninitialized | The node has not started or been initialized. |
Waiting | The node is paused while waiting for its child nodes to finish. |