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    Interface IEventHandlerWithoutNotify

    Interface for event channels that support creating event handlers without triggering notifications.

    Namespace: Unity.Behavior
    Assembly: Unity.Behavior.dll
    Syntax
    public interface IEventHandlerWithoutNotify
    Remarks

    Generic implementations of EventChannelBase should implement this interface to properly support the Queue mode functionality.

    Methods

    CreateEventHandlerWithoutNotify(BlackboardVariable[], Action)

    Creates an event handler for the channel. Version without notifying OnValueChange for StartOnEvent.TriggerBehavior.Queue.

    Declaration
    Delegate CreateEventHandlerWithoutNotify(BlackboardVariable[] vars, Action callback)
    Parameters
    Type Name Description
    BlackboardVariable[] vars

    The Blackboard Variables which will receive the data for the message.

    Action callback

    The callback to be called for the event.

    Returns
    Type Description
    Delegate

    The created event handler.

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