Delegate EventChannel<T0, T1>.EventHandlerDelegate
Represents the method that will handle events with one parameters of types T0 and T1.
Namespace: Unity.Behavior
Assembly: Unity.Behavior.dll
Syntax
public delegate void EventChannel<T0, T1>.EventHandlerDelegate(T0 value0, T1 value1)
Parameters
| Type | Name | Description |
|---|---|---|
| T0 | value0 | The first parameter value provided when the event is raised. |
| T1 | value1 | The second parameter value provided when the event is raised. |