Enum WorkerFactory.Type
Backend type
Namespace: Unity.Barracuda
Assembly: Unity.Barracuda.dll
Syntax
public enum WorkerFactory.Type
Fields
| Name | Description |
|---|---|
| Auto | Auto |
| CSharp | Fast C# implementation when Burst is not available |
| CSharpBurst | Unity Burst implementation, fastest CPU option |
| CSharpRef | Reference C# implementation, very very slow |
| Compute | Fast Compute implementation |
| ComputePrecompiled | Compute Precompiled, least CPU overhead when scheduling |
| ComputeRef | Reference Compute implementation, very slow |
| PixelShader | Pixel Shader implementation, slower than compute |