Enum WorkerFactory.Type
Backend type
Namespace: Unity.Barracuda
Assembly: solution.dll
Syntax
public enum WorkerFactory.Type
Fields
Name | Description |
---|---|
Auto | Auto |
CSharp | Fast C# implementation when Burst is not available |
CSharpBurst | Unity Burst implementation, fastest CPU option |
CSharpRef | Reference C# implementation, very very slow |
Compute | Fast Compute implementation |
ComputePrecompiled | Compute Precompiled, least CPU overhead when scheduling |
ComputeRef | Reference Compute implementation, very slow |
PixelShader | Pixel Shader implementation, slower than compute |