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    Struct MemoryPeakSummary

    High level model execution peak memory usage information

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Barracuda
    Assembly: solution.dll
    Syntax
    public readonly struct MemoryPeakSummary

    Constructors

    MemoryPeakSummary(long, long, long)

    Declaration
    public MemoryPeakSummary(long peakMemoryUsageGPU, long peakMemoryUsageCPU, long peakMemoryUsageGPUAndCPU)
    Parameters
    Type Name Description
    long peakMemoryUsageGPU
    long peakMemoryUsageCPU
    long peakMemoryUsageGPUAndCPU

    Methods

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()
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