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    Interface IDependableTensorData

    Interface for device dependent representation of Tensor data that provides fences for scheduling data job.

    Inherited Members
    IDependableMemoryResource.fence
    IDependableMemoryResource.reuse
    IDependableMemoryResource.rawPtr
    ITensorData.Reserve(int)
    ITensorData.Upload(float[], TensorShape, int)
    ITensorData.ScheduleAsyncDownload(int)
    ITensorData.Download(TensorShape)
    ITensorData.SharedAccess(out int)
    IDisposable.Dispose()
    ITensorDataStatistics.maxCapacity
    ITensorDataStatistics.dataType
    Namespace: Unity.Barracuda
    Assembly: solution.dll
    Syntax
    public interface IDependableTensorData : IDependableMemoryResource, ITensorData, IDisposable, ITensorDataStatistics, IUniqueResource

    Extension Methods

    DeprecatedTensorDataExtensions.GetMaxCount(ITensorData)
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