Class UniqueResourceId
Base class to track unique resource by an id.
Namespace: Unity.Barracuda
Syntax
public class UniqueResourceId : object, IUniqueResource
Constructors
UniqueResourceId()
Declaration
public UniqueResourceId()
Properties
uniqueId
Declaration
public int uniqueId { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Methods
GetUniqueId()
Declaration
public static int GetUniqueId()
Returns
| Type | Description |
|---|---|
| Int32 |