Class SharedComputeTensorData | Barracuda | 0.7.1-preview
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    Class SharedComputeTensorData

    Inheritance
    Object
    ComputeTensorData
    SharedComputeTensorData
    Inherited Members
    ComputeTensorData.buffer
    ComputeTensorData.offset
    ComputeTensorData.name
    ComputeTensorData.Dispose()
    ComputeTensorData.Reserve(Int32)
    ComputeTensorData.Upload(Single[], TensorShape, Int32)
    ComputeTensorData.ScheduleAsyncDownload(Int32)
    ComputeTensorData.Download(TensorShape)
    ComputeTensorData.SharedAccess(Int32)
    ComputeTensorData.GetMaxCount()
    ComputeTensorData.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Barracuda
    Syntax
    public class SharedComputeTensorData : ComputeTensorData, ITensorData, IDisposable

    Constructors

    SharedComputeTensorData(ComputeBuffer, TensorShape, Int32, String, ComputeInfo.ChannelsOrder)

    Declaration
    public SharedComputeTensorData(ComputeBuffer buffer, TensorShape shape, int offset = 0, string buffername = "", ComputeInfo.ChannelsOrder channelsOrder = ComputeInfo.ChannelsOrder.NHWC)
    Parameters
    Type Name Description
    ComputeBuffer buffer
    TensorShape shape
    Int32 offset
    String buffername
    ComputeInfo.ChannelsOrder channelsOrder
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