Class ReferenceCPUOps.Seed | Barracuda | 0.7.1-preview
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    Class ReferenceCPUOps.Seed

    Inheritance
    Object
    ReferenceCPUOps.Seed
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Barracuda
    Syntax
    protected class Seed : IDisposable

    Constructors

    Seed(ref UnityEngine.Random.State[], Int32)

    Declaration
    public Seed(ref UnityEngine.Random.State[] storage, int initialSeed)
    Parameters
    Type Name Description
    UnityEngine.Random.State[] storage
    Int32 initialSeed

    Methods

    Dispose()

    Declaration
    public virtual void Dispose()
    Implements
    IDisposable.Dispose()
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