Interface IModelCompiler
Interfaces for model compiler
Namespace: Unity.Barracuda
Syntax
public interface IModelCompiler
Methods
PreExecuteLayer(Layer, Tensor[])
Declaration
void PreExecuteLayer(Layer layer, Tensor[] inputs)
Parameters
| Type | Name | Description |
|---|---|---|
| Layer | layer | |
| Tensor[] | inputs |
PrepareModel(Model, IDictionary<String, TensorShape>)
Declaration
void PrepareModel(Model model, IDictionary<string, TensorShape> inputShapes)
Parameters
| Type | Name | Description |
|---|---|---|
| Model | model | |
| IDictionary<String, TensorShape> | inputShapes |