Interface ITensorData
Interface for device dependent representation of Tensor data.
Syntax
public interface ITensorData : IDisposable
Methods
Download(Int32)
Returns an array filled with the values of a tensor.
Depending on the implementation and underlying device this array might be a copy or direct reference to the tensor values.
This is a blocking call, unless data from device was requested via ScheduleAsyncDownload
beforehand and has already arrived.
count
is the number of elements to readback. count
can be less or equal to the number of elements in a specific tensor.
Declaration
float[] Download(int count)
Parameters
Type |
Name |
Description |
Int32 |
count |
|
Returns
GetMaxCount()
Return the maximum number of element this tensorData can contain.
Declaration
Returns
Reserve(Int32)
Reserve uninitialized memory.
Declaration
Parameters
Type |
Name |
Description |
Int32 |
count |
|
ScheduleAsyncDownload(Int32)
Schedule an asynchronous download from device memory.
count
is the number of element to readback.
returns false
until data from device arrives to CPU and is ready for access.
Declaration
bool ScheduleAsyncDownload(int count)
Parameters
Type |
Name |
Description |
Int32 |
count |
|
Returns
SharedAccess(out Int32)
Returns an array filled with the values of multiple tenors that share the same tensorData on device.
This function outputs offset
from the beginning of the array to location of values for specific tensor. offset
paramater is specified in float elements.
Depending on the implementation and underlying device this array might be a copy or direct reference to tensor values.
This is a blocking call, unless data from device was requested via ScheduleAsyncDownload
beforehand and has already arrived.
Declaration
float[] SharedAccess(out int offset)
Parameters
Type |
Name |
Description |
Int32 |
offset |
|
Returns
Upload(Single[], Int32, Int32)
Initialize with data
.
offset
is the offset where to start the copy in the data
count
is the number of element to copy. If count is -1 (default) number of element will be (data.length - offset).
Declaration
void Upload(float[] data, int offset = 0, int count = -1)
Parameters
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.