Class Automator.AutomationFinishedEvent
Inheritance
Automator.AutomationFinishedEvent
Inherited Members
UnityEngine.Events.UnityEvent<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>.AddListener(UnityEngine.Events.UnityAction<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>)
UnityEngine.Events.UnityEvent<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>.RemoveListener(UnityEngine.Events.UnityAction<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>)
UnityEngine.Events.UnityEvent<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>.FindMethod_Impl(System.String, System.Object)
UnityEngine.Events.UnityEvent<Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args>.Invoke(Unity.AutomatedQA.Automator.AutomationFinishedEvent.Args)
UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
UnityEngine.Events.UnityEventBase.AddListener(System.Object, System.Reflection.MethodInfo)
UnityEngine.Events.UnityEventBase.RemoveListener(System.Object, System.Reflection.MethodInfo)
UnityEngine.Events.UnityEventBase.Invoke(System.Object[])
UnityEngine.Events.UnityEventBase.ToString()
UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode)
UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode, System.Type)
UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Reflection.MethodInfo)
Namespace: Unity.AutomatedQA
Syntax
public class AutomationFinishedEvent : UnityEvent<Automator.AutomationFinishedEvent.Args>, ISerializationCallbackReceiver