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    Class GameCrawler

    Inheritance
    Object
    GameCrawler
    Namespace: Unity.AutomatedQA
    Syntax
    public class GameCrawler : MonoBehaviour

    Fields

    EMIT_COMPLETE

    Declaration
    public static RecordingInputModule.TouchData EMIT_COMPLETE
    Field Value
    Type Description
    RecordingInputModule.TouchData

    Steps

    Declaration
    protected List<RecordingInputModule.TouchData> Steps
    Field Value
    Type Description
    List<RecordingInputModule.TouchData>

    Properties

    Config

    Declaration
    public GameCrawlerAutomatorConfig Config { get; set; }
    Property Value
    Type Description
    GameCrawlerAutomatorConfig

    IsCrawling

    Declaration
    public static bool IsCrawling { get; set; }
    Property Value
    Type Description
    Boolean

    IsStuck

    Declaration
    public static bool IsStuck { get; set; }
    Property Value
    Type Description
    Boolean

    recordingData

    Declaration
    protected RecordingInputModule.InputModuleRecordingData recordingData { get; set; }
    Property Value
    Type Description
    RecordingInputModule.InputModuleRecordingData

    Stop

    Declaration
    public static bool Stop { get; set; }
    Property Value
    Type Description
    Boolean

    Methods

    Initialize()

    Declaration
    public void Initialize()

    Initialize(GameCrawlerAutomatorConfig)

    Creates GameCrawler instance and starts a crawl.

    Declaration
    public void Initialize(GameCrawlerAutomatorConfig Config)
    Parameters
    Type Name Description
    GameCrawlerAutomatorConfig Config
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