Class RecordingInputModule.TouchData
Namespace: UnityEngine.EventSystems
Syntax
public class TouchData : object
Fields
emitSignal
Declaration
public string emitSignal
Field Value
| Type | Description |
|---|---|
| String |
eventType
Declaration
public RecordingInputModule.TouchData.type eventType
Field Value
| Type | Description |
|---|---|
| RecordingInputModule.TouchData.type |
objectHierarchy
Declaration
public string objectHierarchy
Field Value
| Type | Description |
|---|---|
| String |
objectName
Declaration
public string objectName
Field Value
| Type | Description |
|---|---|
| String |
objectOffset
Declaration
public Vector2 objectOffset
Field Value
| Type | Description |
|---|---|
| Vector2 |
objectTag
Declaration
public string objectTag
Field Value
| Type | Description |
|---|---|
| String |
pointerId
Declaration
public int pointerId
Field Value
| Type | Description |
|---|---|
| Int32 |
position
Declaration
public Vector2 position
Field Value
| Type | Description |
|---|---|
| Vector2 |
positional
Declaration
public bool positional
Field Value
| Type | Description |
|---|---|
| Boolean |
scene
Declaration
public string scene
Field Value
| Type | Description |
|---|---|
| String |
timeDelta
Declaration
public float timeDelta
Field Value
| Type | Description |
|---|---|
| Single |
waitSignal
Declaration
public string waitSignal
Field Value
| Type | Description |
|---|---|
| String |
Methods
GetScreenPosition()
Declaration
public Vector2 GetScreenPosition()
Returns
| Type | Description |
|---|---|
| Vector2 |
HasObject()
Declaration
public bool HasObject()
Returns
| Type | Description |
|---|---|
| Boolean |