Enum DSPGraph.ExecutionMode
Enum for specifying how the mix should be jobified
Namespace: Unity.Audio
Syntax
[Flags]
public enum ExecutionMode
Fields
Name | Description | Value |
---|---|---|
ExecuteNodesWithNoOutputs | Subgraphs with no outputs will be executed |
|
Jobified | Normal execution mode, where audio kernels are executed via Unity's job system |
|
Synchronous | Audio kernels are executed synchronously on the audio mixer thread |