Delegate PerformGraph.Perform
Namespace: UnityEngine.AssetGraph
Syntax
public delegate void Perform(NodeData data, IEnumerable<PerformGraph.AssetGroups> incoming, IEnumerable<ConnectionData> connectionsToOutput, PerformGraph.Output outputFunc);
Parameters
| Type | Name | Description |
|---|---|---|
| NodeData | data | |
| IEnumerable<PerformGraph.AssetGroups> | incoming | |
| IEnumerable<ConnectionData> | connectionsToOutput | |
| PerformGraph.Output | outputFunc |