Class NodeUtility | Asset Graph | 1.6.0-preview
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    Class NodeUtility

    Inheritance
    Object
    NodeUtility
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class NodeUtility

    Properties

    CustomNodeTypes

    Declaration
    public static List<CustomNodeInfo> CustomNodeTypes { get; }
    Property Value
    Type Description
    List<CustomNodeInfo>

    Methods

    CreateNodeInstance(String)

    Declaration
    public static Node CreateNodeInstance(string assemblyQualifiedName)
    Parameters
    Type Name Description
    String assemblyQualifiedName
    Returns
    Type Description
    Node

    GetNodeGUIName(String)

    Declaration
    public static string GetNodeGUIName(string className)
    Parameters
    Type Name Description
    String className
    Returns
    Type Description
    String

    GetNodeGUIName(Node)

    Declaration
    public static string GetNodeGUIName(Node node)
    Parameters
    Type Name Description
    Node node
    Returns
    Type Description
    String

    GetNodeOrderPriority(String)

    Declaration
    public static int GetNodeOrderPriority(string className)
    Parameters
    Type Name Description
    String className
    Returns
    Type Description
    Int32

    HasValidCustomNodeAttribute(Type)

    Declaration
    public static bool HasValidCustomNodeAttribute(Type t)
    Parameters
    Type Name Description
    Type t
    Returns
    Type Description
    Boolean
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