Class GUIHelper
Namespace: UnityEngine.AssetGraph
Syntax
public static class GUIHelper
Properties
RevealInFinderLabel
Declaration
public static string RevealInFinderLabel { get; }
Property Value
Type | Description |
---|---|
String |
Methods
DrawFolderSelector(String, String, String, String, Func<String, String>)
Declaration
public static string DrawFolderSelector(string label, string dialogTitle, string currentDirPath, string directoryOpenPath, Func<string, string> onValidFolderSelected = null)
Parameters
Type | Name | Description |
---|---|---|
String | label | |
String | dialogTitle | |
String | currentDirPath | |
String | directoryOpenPath | |
Func<String, String> | onValidFolderSelected |
Returns
Type | Description |
---|---|
String |