Class ExportReport
Export report.
Namespace: UnityEngine.AssetGraph
Syntax
public class ExportReport
Constructors
ExportReport(NodeData)
Declaration
public ExportReport(NodeData node)
Parameters
| Type | Name | Description |
|---|---|---|
| NodeData | node |
Properties
Errors
Gets the errors.
Declaration
public List<ExportReport.ErrorEntry> Errors { get; }
Property Value
| Type | Description |
|---|---|
| List<ExportReport.ErrorEntry> | The errors. |
ExportedItems
Gets the exported items.
Declaration
public List<ExportReport.Entry> ExportedItems { get; }
Property Value
| Type | Description |
|---|---|
| List<ExportReport.Entry> | The exported items. |
Node
Gets the node.
Declaration
public NodeData Node { get; }
Property Value
| Type | Description |
|---|---|
| NodeData | The node. |
Methods
AddErrorEntry(String, String, String)
Declaration
public void AddErrorEntry(string src, string dst, string reason)
Parameters
| Type | Name | Description |
|---|---|---|
| String | src | |
| String | dst | |
| String | reason |
AddExportedEntry(String, String)
Declaration
public void AddExportedEntry(string src, string dst)
Parameters
| Type | Name | Description |
|---|---|---|
| String | src | |
| String | dst |