Class ExecuteGraphResult | Asset Graph | 1.6.0-preview
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    Class ExecuteGraphResult

    Execute graph result.

    Inheritance
    Object
    ExecuteGraphResult
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class ExecuteGraphResult

    Constructors

    ExecuteGraphResult(BuildTarget, ConfigGraph, List<NodeException>)

    Declaration
    public ExecuteGraphResult(BuildTarget t, ConfigGraph g, List<NodeException> i)
    Parameters
    Type Name Description
    BuildTarget t
    ConfigGraph g
    List<NodeException> i

    Properties

    Graph

    Gets the executed graph associated with this result.

    Declaration
    public ConfigGraph Graph { get; }
    Property Value
    Type Description
    ConfigGraph

    The graph.

    GraphAssetPath

    Gets the graph asset path.

    Declaration
    public string GraphAssetPath { get; }
    Property Value
    Type Description
    String

    The graph asset path.

    IsAnyIssueFound

    Gets a value indicating whether last graph execution has any issue found.

    Declaration
    public bool IsAnyIssueFound { get; }
    Property Value
    Type Description
    Boolean

    true if this instance is any issue found; otherwise, false.

    Issues

    Gets the list of issues found during last execution.

    Declaration
    public IEnumerable<NodeException> Issues { get; }
    Property Value
    Type Description
    IEnumerable<NodeException>

    Target

    Gets the executed build target.

    Declaration
    public BuildTarget Target { get; }
    Property Value
    Type Description
    BuildTarget

    The build target.

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