Class Settings
Syntax
public class Settings : ScriptableObject
Fields
BASE64_IDENTIFIER
Declaration
public const string BASE64_IDENTIFIER = "B64|"
Field Value
BuildPlayerOptionsSettings
Declaration
public static List<Settings.BuildPlayerOption> BuildPlayerOptionsSettings
Field Value
BUNDLECONFIG_BUNDLE_OUTPUTPOINT_LABEL
Declaration
public const string BUNDLECONFIG_BUNDLE_OUTPUTPOINT_LABEL = "bundles"
Field Value
BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT
Declaration
public const string BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT = "bundle_*"
Field Value
BUNDLECONFIG_VARIANTNAME_DEFAULT
Declaration
public const string BUNDLECONFIG_VARIANTNAME_DEFAULT = ""
Field Value
BundleOptionSettings
Declaration
public static List<Settings.BuildAssetBundleOption> BundleOptionSettings
Field Value
DEFAULT_FILTER_KEYTYPE
Declaration
public const string DEFAULT_FILTER_KEYTYPE = "Any"
Field Value
DEFAULT_FILTER_KEYWORD
Declaration
public const string DEFAULT_FILTER_KEYWORD = ""
Field Value
Declaration
public const string DEFAULT_INPUTPOINT_LABEL = "-"
Field Value
DEFAULT_OUTPUTPOINT_LABEL
Declaration
public const string DEFAULT_OUTPUTPOINT_LABEL = "+"
Field Value
DOTSTART_HIDDEN_FILE_HEADSTRING
Declaration
public const string DOTSTART_HIDDEN_FILE_HEADSTRING = "."
Field Value
FILTER_KEYWORD_WILDCARD
Declaration
public const string FILTER_KEYWORD_WILDCARD = "*"
Field Value
GRAPH_SEARCH_CONDITION
Declaration
public const string GRAPH_SEARCH_CONDITION = "t:UnityEngine.AssetGraph.DataModel.Version2.ConfigGraph"
Field Value
GRAPHEXECPRIORITY_DEFAULT
Declaration
public const int GRAPHEXECPRIORITY_DEFAULT = 0
Field Value
GROUPING_KEYWORD_DEFAULT
Declaration
public const string GROUPING_KEYWORD_DEFAULT = "/Group_*/"
Field Value
Declaration
public const string GUI_TEXT_MENU_ASSETLOGWINDOW_OPEN = "Window/AssetGraph/Open Asset Log Window"
Field Value
Declaration
public const string GUI_TEXT_MENU_BASE = "Window/AssetGraph"
Field Value
Declaration
public const string GUI_TEXT_MENU_BATCHWINDOW_OPEN = "Window/AssetGraph/Open Batch Build Window"
Field Value
Declaration
public const string GUI_TEXT_MENU_BUILD = "Window/AssetGraph/Build Graph for Current Platform"
Field Value
Declaration
public const string GUI_TEXT_MENU_CLEANUP_SAVEDSETTINGS = "Window/AssetGraph/Clean Up SavedSettings"
Field Value
Declaration
public const string GUI_TEXT_MENU_DELETE_CACHE = "Window/AssetGraph/Clear Build Cache"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE = "Window/AssetGraph/Create Node Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_ASSETGENERATOR = "Window/AssetGraph/Create Node Script/AssetGenerator Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_CUITOOL = "Window/AssetGraph/Create CUI Tool"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_FILTER = "Window/AssetGraph/Create Node Script/Filter Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_IMPORTSETTINGSCONFIGURATOR = "Window/AssetGraph/Create Node Script/ImportSettingsConfigurator Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_MODIFIER = "Window/AssetGraph/Create Node Script/Modifier Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_NODE = "Window/AssetGraph/Create Node Script/Custom Node Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_POSTPROCESS = "Window/AssetGraph/Create Node Script/Postprocess Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_GENERATE_PREFABBUILDER = "Window/AssetGraph/Create Node Script/PrefabBuilder Script"
Field Value
Declaration
public const string GUI_TEXT_MENU_OPEN = "Window/AssetGraph/Open Graph Editor"
Field Value
Declaration
public const string GUI_TEXT_MENU_PROJECTWINDOW_OPEN = "Window/AssetGraph/Open Project Settings"
Field Value
HIDE_GRAPH_PREFIX
Declaration
public const string HIDE_GRAPH_PREFIX = "__hidden__"
Field Value
Declaration
public const bool IGNORE_META = true
Field Value
KEYWORD_WILDCARD
Declaration
public const char KEYWORD_WILDCARD = '*'
Field Value
Declaration
public const string MANIFEST_FOOTER = ".manifest"
Field Value
Declaration
public const string NODE_INPUTPOINT_FIXED_LABEL = "FIXED_INPUTPOINT_ID"
Field Value
SETTING_TEMPLATE_DIR_SEARCH_CONDITION
Declaration
public const string SETTING_TEMPLATE_DIR_SEARCH_CONDITION = "SettingTemplate"
Field Value
UNITY_FOLDER_SEPARATOR
Declaration
public const char UNITY_FOLDER_SEPARATOR = '/'
Field Value
Declaration
public const string UNITY_METAFILE_EXTENSION = ".meta"
Field Value
WINDOW_SPAN
Declaration
public const float WINDOW_SPAN = 20F
Field Value