Class CustomFilter
Namespace: UnityEngine.AssetGraph
Syntax
[AttributeUsage(AttributeTargets.Class)]
public class CustomFilter : Attribute, _Attribute
Constructors
CustomFilter(String)
Declaration
public CustomFilter(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| String | name |
Properties
Name
Declaration
public string Name { get; }
Property Value
| Type | Description |
|---|---|
| String |