Class AssetGenerateInfo | Asset Graph | 1.6.0-preview
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    Class AssetGenerateInfo

    Inheritance
    Object
    AssetGenerateInfo
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class AssetGenerateInfo : ScriptableObject

    Constructors

    AssetGenerateInfo()

    Declaration
    public AssetGenerateInfo()

    Methods

    DoesAssetNeedRegenerate(AssetGenerator.GeneratorEntry, NodeData, BuildTarget, AssetReference)

    Declaration
    public static bool DoesAssetNeedRegenerate(AssetGenerator.GeneratorEntry entry, NodeData node, BuildTarget target, AssetReference asset)
    Parameters
    Type Name Description
    AssetGenerator.GeneratorEntry entry
    NodeData node
    BuildTarget target
    AssetReference asset
    Returns
    Type Description
    Boolean

    Initialize(String, String, String, AssetReference)

    Declaration
    public void Initialize(string className, string instanceData, string version, AssetReference asset)
    Parameters
    Type Name Description
    String className
    String instanceData
    String version
    AssetReference asset

    SaveAssetGenerateInfo(AssetGenerator.GeneratorEntry, NodeData, BuildTarget, AssetReference)

    Declaration
    public static void SaveAssetGenerateInfo(AssetGenerator.GeneratorEntry entry, NodeData node, BuildTarget target, AssetReference asset)
    Parameters
    Type Name Description
    AssetGenerator.GeneratorEntry entry
    NodeData node
    BuildTarget target
    AssetReference asset
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