Struct IssueHandlingRequest
A data structure that contains all the information needed to display and handle an issue that the user needs to handle
Inherited Members
Namespace: Unity.AR.Companion.Core
Assembly: solution.dll
Syntax
public readonly struct IssueHandlingRequest
Constructors
| Name | Description |
|---|---|
| IssueHandlingRequest(string, IssueDialogSettings, Exception) | |
| IssueHandlingRequest(string, IssueDialogSettings, IssueHandledCallback, bool) | Constructor for creating an issue handling request. |
Fields
| Name | Description |
|---|---|
| Exception | If this issue represents an exception that needs user handling or to inform the user of a critical error, this should contain the caught exception for logging / further handling. |
| HandledCallback | An optional callback if we need to handle the result of the user's decision (if it's not just an information text box) |
| IssueCode | The issue code for this request |
| Settings | The settings that control what is displayed to the user via a dialog box. |
| ToggleCurrentStatus | If using the toggle change feature of the dialog box, this should be set to the current value. |