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    Interface IUsesCloudStorage

    Users will have access to key/value cloud storage

    Inherited Members
    IFunctionalitySubscriber<IProvidesCloudStorage>.provider
    Namespace: Unity.AR.Companion.CloudStorage
    Assembly: solution.dll
    Syntax
    public interface IUsesCloudStorage : IFunctionalitySubscriber<IProvidesCloudStorage>, IFunctionalitySubscriber

    Extension Methods

    CloudStorageMethods.CancelAllRequests(IUsesCloudStorage)
    CloudStorageMethods.CancelRequest(IUsesCloudStorage, RequestHandle)
    CloudStorageMethods.CloudLoadAsync(IUsesCloudStorage, string, bool, Action<bool, long, byte[]>, ProgressCallback, int)
    CloudStorageMethods.CloudLoadAsync(IUsesCloudStorage, string, bool, Action<bool, long, string>, ProgressCallback, int)
    CloudStorageMethods.CloudLoadTextureAsync(IUsesCloudStorage, string, bool, LoadTextureCallback, ProgressCallback, int)
    CloudStorageMethods.CloudSaveAsync(IUsesCloudStorage, string, byte[], bool, Action<bool, long, string>, ProgressCallback, int)
    CloudStorageMethods.CloudSaveAsync(IUsesCloudStorage, string, string, bool, Action<bool, long, string>, ProgressCallback, int)
    CloudStorageMethods.CloudSaveFileAsync(IUsesCloudStorage, string, string, bool, Action<bool, long, string>, ProgressCallback, int)
    CloudStorageMethods.GetProjectIdentifier(IUsesCloudStorage)
    CloudStorageMethods.LoadLocalTextureAsync(IUsesCloudStorage, string, LoadTextureCallback, ProgressCallback, int)
    CloudStorageMethods.SetProjectIdentifier(IUsesCloudStorage, string)
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