Class MultiRotationConstraintJobBinder<T>
The MultiRotation constraint job binder.
Inheritance
MultiRotationConstraintJobBinder<T>
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Syntax
public class MultiRotationConstraintJobBinder<T> : AnimationJobBinder<MultiRotationConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiRotationConstraintData
Type Parameters
Name | Description |
---|---|
T | The constraint data type |
Methods
Create(Animator, ref T, Component)
Creates the animation job.
Declaration
public override MultiRotationConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator | The animated hierarchy Animator component. |
T | data | |
Component | component | The constraint component. |
Returns
Type | Description |
---|---|
MultiRotationConstraintJob | Returns a new job interface. |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiRotationConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(MultiRotationConstraintJob)
Destroys the animation job.
Declaration
public override void Destroy(MultiRotationConstraintJob job)
Parameters
Type | Name | Description |
---|---|---|
MultiRotationConstraintJob | job |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.MultiRotationConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.MultiRotationConstraintJob)