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    Class MultiRotationConstraintJobBinder<T>

    The MultiRotation constraint job binder.

    Inheritance
    object
    AnimationJobBinder<MultiRotationConstraintJob, T>
    MultiRotationConstraintJobBinder<T>
    Implements
    IAnimationJobBinder
    Inherited Members
    AnimationJobBinder<MultiRotationConstraintJob, T>.Create(Animator, ref T, Component)
    AnimationJobBinder<MultiRotationConstraintJob, T>.Destroy(MultiRotationConstraintJob)
    AnimationJobBinder<MultiRotationConstraintJob, T>.Update(MultiRotationConstraintJob, ref T)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Animations.Rigging
    Assembly: Unity.Animation.Rigging.dll
    Syntax
    public class MultiRotationConstraintJobBinder<T> : AnimationJobBinder<MultiRotationConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiRotationConstraintData
    Type Parameters
    Name Description
    T

    The constraint data type

    Methods

    Create(Animator, ref T, Component)

    Creates the animation job.

    Declaration
    public override MultiRotationConstraintJob Create(Animator animator, ref T data, Component component)
    Parameters
    Type Name Description
    Animator animator

    The animated hierarchy Animator component.

    T data

    The constraint data.

    Component component

    The constraint component.

    Returns
    Type Description
    MultiRotationConstraintJob

    Returns a new job interface.

    Overrides
    AnimationJobBinder<MultiRotationConstraintJob, T>.Create(Animator, ref T, Component)

    Destroy(MultiRotationConstraintJob)

    Destroys the animation job.

    Declaration
    public override void Destroy(MultiRotationConstraintJob job)
    Parameters
    Type Name Description
    MultiRotationConstraintJob job

    The animation job to destroy.

    Overrides
    AnimationJobBinder<MultiRotationConstraintJob, T>.Destroy(MultiRotationConstraintJob)

    Implements

    IAnimationJobBinder
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