Class MultiAimConstraintJobBinder<T>
The MultiAim constraint job binder.
Implements
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Assembly: Unity.Animation.Rigging.dll
Syntax
public class MultiAimConstraintJobBinder<T> : AnimationJobBinder<MultiAimConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiAimConstraintData
Type Parameters
Name | Description |
---|---|
T | The constraint data type |
Methods
Create(Animator, ref T, Component)
Creates the animation job.
Declaration
public override MultiAimConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator | The animated hierarchy Animator component. |
T | data | The constraint data. |
Component | component | The constraint component. |
Returns
Type | Description |
---|---|
MultiAimConstraintJob | Returns a new job interface. |
Overrides
Destroy(MultiAimConstraintJob)
Destroys the animation job.
Declaration
public override void Destroy(MultiAimConstraintJob job)
Parameters
Type | Name | Description |
---|---|---|
MultiAimConstraintJob | job | The animation job to destroy. |