Struct DampedTransformJob
The DampedTransform job.
Namespace: UnityEngine.Animations.Rigging
Syntax
[BurstCompile]
public struct DampedTransformJob : IWeightedAnimationJob, IAnimationJob
Fields
aimBindAxis
Aim axis used to adjust constrained object rotation if maintainAim is enabled.
Declaration
public Vector3 aimBindAxis
Field Value
Type | Description |
---|---|
Vector3 |
dampPosition
Defines how much of constrained object position follows source object position. constrained position will closely follow source object when set to 0, and will not move when set to 1.
Declaration
public FloatProperty dampPosition
Field Value
Type | Description |
---|---|
FloatProperty |
dampRotation
Defines how much of constrained object rotation follows source object rotation. constrained rotation will closely follow source object when set to 0, and will not move when set to 1.
Declaration
public FloatProperty dampRotation
Field Value
Type | Description |
---|---|
FloatProperty |
driven
The Transform handle for the constrained object Transform.
Declaration
public ReadWriteTransformHandle driven
Field Value
Type | Description |
---|---|
ReadWriteTransformHandle |
localBindTx
Initial TR offset from source to constrained object.
Declaration
public AffineTransform localBindTx
Field Value
Type | Description |
---|---|
AffineTransform |
prevDrivenTx
Previous frame driven Transform TR components.
Declaration
public AffineTransform prevDrivenTx
Field Value
Type | Description |
---|---|
AffineTransform |
source
The Transform handle for the source object Transform.
Declaration
public ReadOnlyTransformHandle source
Field Value
Type | Description |
---|---|
ReadOnlyTransformHandle |
Properties
jobWeight
The main weight given to the constraint. This is a value in between 0 and 1.
Declaration
public FloatProperty jobWeight { readonly get; set; }
Property Value
Type | Description |
---|---|
FloatProperty |
Implements
Methods
ProcessAnimation(AnimationStream)
Defines what to do when processing the animation.
Declaration
public void ProcessAnimation(AnimationStream stream)
Parameters
Type | Name | Description |
---|---|---|
AnimationStream | stream | The animation stream to work on. |
Implements
ProcessRootMotion(AnimationStream)
Defines what to do when processing the root motion.
Declaration
public void ProcessRootMotion(AnimationStream stream)
Parameters
Type | Name | Description |
---|---|---|
AnimationStream | stream | The animation stream to work on. |