Struct CacheIndex CacheIndex is used in AnimationJobCache to recover the index to the cached data. Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.GetType() object.ReferenceEquals(object, object) Namespace: UnityEngine.Animations.Rigging Assembly: Unity.Animation.Rigging.dll Syntax public struct CacheIndex