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    Struct BoneRenderer.TransformPair

    Bone described by two Transform references.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Animations.Rigging
    Assembly: Unity.Animation.Rigging.dll
    Syntax
    public struct BoneRenderer.TransformPair

    Fields

    first

    Declaration
    public Transform first
    Field Value
    Type Description
    Transform

    second

    Declaration
    public Transform second
    Field Value
    Type Description
    Transform
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