Class BlendConstraintJobBinder<T>
The Blend constraint job binder.
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Syntax
public class BlendConstraintJobBinder<T> : AnimationJobBinder<BlendConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IBlendConstraintData
Type Parameters
Name | Description |
---|---|
T | The constraint data type |
Methods
Create(Animator, ref T, Component)
Creates the animation job.
Declaration
public override BlendConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator | The animated hierarchy Animator component. |
T | data | |
Component | component | The constraint component. |
Returns
Type | Description |
---|---|
BlendConstraintJob | Returns a new job interface. |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.BlendConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(BlendConstraintJob)
Destroys the animation job.
Declaration
public override void Destroy(BlendConstraintJob job)
Parameters
Type | Name | Description |
---|---|---|
BlendConstraintJob | job |
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.BlendConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.BlendConstraintJob)