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    Class MultiAimInverseConstraintJobBinder<T>

    The MultiAim inverse constraint job binder.

    Inheritance
    object
    AnimationJobBinder<MultiAimInverseConstraintJob, T>
    MultiAimInverseConstraintJobBinder<T>
    Implements
    IAnimationJobBinder
    Inherited Members
    AnimationJobBinder<MultiAimInverseConstraintJob, T>.Create(Animator, ref T, Component)
    AnimationJobBinder<MultiAimInverseConstraintJob, T>.Destroy(MultiAimInverseConstraintJob)
    AnimationJobBinder<MultiAimInverseConstraintJob, T>.Update(MultiAimInverseConstraintJob, ref T)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Animations.Rigging
    Assembly: Unity.Animation.Rigging.Editor.dll
    Syntax
    public class MultiAimInverseConstraintJobBinder<T> : AnimationJobBinder<MultiAimInverseConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IMultiAimConstraintData
    Type Parameters
    Name Description
    T

    The constraint data type

    Methods

    Create(Animator, ref T, Component)

    Creates the animation job.

    Declaration
    public override MultiAimInverseConstraintJob Create(Animator animator, ref T data, Component component)
    Parameters
    Type Name Description
    Animator animator

    The animated hierarchy Animator component.

    T data

    The constraint data.

    Component component

    The constraint component.

    Returns
    Type Description
    MultiAimInverseConstraintJob

    Returns a new job interface.

    Overrides
    UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEditor.Animations.Rigging.MultiAimInverseConstraintJob, T>.Create(UnityEngine.Animator, ref T, UnityEngine.Component)

    Destroy(MultiAimInverseConstraintJob)

    Destroys the animation job.

    Declaration
    public override void Destroy(MultiAimInverseConstraintJob job)
    Parameters
    Type Name Description
    MultiAimInverseConstraintJob job

    The animation job to destroy.

    Overrides
    AnimationJobBinder<MultiAimInverseConstraintJob, T>.Destroy(MultiAimInverseConstraintJob)

    Implements

    IAnimationJobBinder
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