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    Constraint Components

    The Animation Rigging package includes the following predefined constraints that you can use to define your Animation rigs:

    • Blend Constraint
    • Chain IK Constraint
    • Damped Transform
    • Multi-Aim Constraint
    • Multi-Parent Constraint
    • Multi-Position Constraint
    • Multi-Referential Constraint
    • Multi-Rotation Constraint
    • Override Transform
    • Twist Chain Constraint
    • Twist Correction
    • Two Bone IK Constraint

    The constraints in the Animation Rigging package are based on the C# Animation Jobs API.

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