Class TwistCorrection
TwistCorrection constraint.
Inheritance
RigConstraint<TwistCorrectionJob, TwistCorrectionData, TwistCorrectionJobBinder<TwistCorrectionData>>
TwistCorrection
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Syntax
public class TwistCorrection : RigConstraint<TwistCorrectionJob, TwistCorrectionData, TwistCorrectionJobBinder<TwistCorrectionData>>, IRigConstraint
Methods
OnValidate()
This function is called when the script is loaded or a value is changed in the Inspector (Called in the editor only). You can use this to ensure that when you modify data in an editor, that data stays within a certain range.
Declaration
protected override void OnValidate()
Overrides
UnityEngine.Animations.Rigging.RigConstraint<UnityEngine.Animations.Rigging.TwistCorrectionJob, UnityEngine.Animations.Rigging.TwistCorrectionData, UnityEngine.Animations.Rigging.TwistCorrectionJobBinder<UnityEngine.Animations.Rigging.TwistCorrectionData>>.OnValidate()