Class MultiPositionConstraint
MultiPosition constraint.
Inheritance
RigConstraint<MultiPositionConstraintJob, MultiPositionConstraintData, MultiPositionConstraintJobBinder<MultiPositionConstraintData>>
MultiPositionConstraint
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Syntax
public class MultiPositionConstraint : RigConstraint<MultiPositionConstraintJob, MultiPositionConstraintData, MultiPositionConstraintJobBinder<MultiPositionConstraintData>>, IRigConstraint
Methods
OnValidate()
This function is called when the script is loaded or a value is changed in the Inspector (Called in the editor only). You can use this to ensure that when you modify data in an editor, that data stays within a certain range.
Declaration
protected override void OnValidate()
Overrides
UnityEngine.Animations.Rigging.RigConstraint<UnityEngine.Animations.Rigging.MultiPositionConstraintJob, UnityEngine.Animations.Rigging.MultiPositionConstraintData, UnityEngine.Animations.Rigging.MultiPositionConstraintJobBinder<UnityEngine.Animations.Rigging.MultiPositionConstraintData>>.OnValidate()