Class TwoBoneIKConstraintJobBinder<T>
Inheritance
TwoBoneIKConstraintJobBinder<T>
Syntax
public class TwoBoneIKConstraintJobBinder<T> : AnimationJobBinder<TwoBoneIKConstraintJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, ITwoBoneIKConstraintData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override TwoBoneIKConstraintJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(TwoBoneIKConstraintJob)
Declaration
public override void Destroy(TwoBoneIKConstraintJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, T>.Destroy(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob)