Class RigSyncSceneToStreamJobBinder<T>
Inheritance
RigSyncSceneToStreamJobBinder<T>
Syntax
public class RigSyncSceneToStreamJobBinder<T> : AnimationJobBinder<RigSyncSceneToStreamJob, T>, IAnimationJobBinder where T : struct, IAnimationJobData, IRigSyncSceneToStreamData
Type Parameters
Methods
Create(Animator, ref T, Component)
Declaration
public override RigSyncSceneToStreamJob Create(Animator animator, ref T data, Component component)
Parameters
Returns
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, T>.Create(UnityEngine.Animator, T, UnityEngine.Component)
Destroy(RigSyncSceneToStreamJob)
Declaration
public override void Destroy(RigSyncSceneToStreamJob job)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, T>.Destroy(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob)
Update(RigSyncSceneToStreamJob, ref T)
Declaration
public override void Update(RigSyncSceneToStreamJob job, ref T data)
Parameters
Overrides
UnityEngine.Animations.Rigging.AnimationJobBinder<UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, T>.Update(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, T)